Class_name = "CBatchBallistics"
object_name = "CLUSTER_RUS_PTAB2515_HIT"

//    -2.5/1.5

//////	PhysicsBody properties
//VisualImage=0,"graphics/ammo/ammoYmgSmk.mgm",false
//visualradius=4
SoundScript=""
//ImageAttr=21	//IA_NOMINPIXELS | IA_NOINTERPOLATION

//CollisionBody="graphics/ammo/ammo.col"

NoDirecion=true
NoCollision=true

// ,     ( 0 -   5/  ),  -  .  ,    ,  
//       100   ,  .    0.25  ,  0.8 .    0.5  
//           
//         .bin   (  ),  10/  
// ..        ,    
//          100       SHELL_GER_20x82_AP (=1000)

Armor=0,0,		60,10000,	48,25000,	0,40000

//              (15  ,    1936-1945)

Gage=25					//
DefaultStartSpeed=2000	//        ()
MaxDistance=200			// ,    
Mass=1.5				// 
Mkr=0.97				//  ,     Cx   M=1,        
Mmax=1.5				//  ,     Cx,   M=1,        
Cx_0=0.01				// -   (M <= Mkr),        
Cx_max=0.01				// -   (M = 1),        
Cx_1=0.01				// -   (M >= Mmax),        
R=0.066					// 
LiveTime=0.5			//  
TimeToDestroy=0			//       ,         
TracertShowtime = 0.01	//  
MaxRedirections = 0		// - 
InjectionDepth=1.2		//             (  )
//CavityDelay=0.0013	// ,   InjectionDepth,         (  ;  1  500 ,  ,  -  )
MinInjectionDepth=0.0	// ,      ,     .  -      (    ).

debug=false

HitDummy="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_object.txt"	//      
HitMisc="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_object.txt"
HitWater="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_water.txt"
HitGround="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_ground.txt"
HitArmor="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_object.txt"
HitBuilding="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_building.txt"
HitMetal="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_object.txt"
HitForest="LuaScripts/WorldObjects/Explosions/HEATShells/HE_066mm_1kg_620g_object.txt"
HitMetalEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_37-50mm_wood.txt"

HitDummyEffect=""
HitMiscEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_misc.txt"
HitWaterEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_water.txt"
HitGroundEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_ground.txt"
HitArmorEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_armour.txt"
HitBuildingEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_building.txt"
HitMetalEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_armour.txt"
HitForestEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_building.txt"